Classes by Role
Melee Damage
- Aegis - A psionic tank that builds their abilities around infusing their armor with power.
- Alchemist - A bomb toting, potion brewing madman.
- Armiger - A martial class adept at switching weapons and switching roles.
- Armorist - A sphere caster focused around summoning weapons and armor.
- Binder - From Tome of Magic. They make pacts with various spirits to gain the use of supernatural powers.
- Blacksmith - A martial class that crafts easily and provides a variety of buffs.
- Bloodrager - A barbarian/sorcerer hybrid class.
- Commander - A martial class that excels at commanding their allies.
- Conscript - A martial class that is stronger at using the spheres than any other.
- Crusader - From Tome of Battle. The martial adept version of Paladins.
- Daevic - A veilweaving class that uses a passionate bond with an outsider to gain power.
- Dark Knight - An unholy melee class that channels dark energy.
- Destined Hero - A martial class that gains a pool of actions points in every encounter.
- Dragoon - A martial spherecaster with a dragon companion.
- Duskblade - PHB2. Melee spellcasters with the ability to channel spells through their weapon.
- Factotum - Dungeonscape. Jack of all trades class, super versatile in being able to do almost anything, and masters of skills
- Fencer - A dexterous combatant that uses their skill with one weapon to deal incredible precision damage and avoid attacks.
- Fighter (FFd20) - A martial powerhouse that specializes in specific weapons and hitting very hard.
- Guru - A monk-like veilweaving class that excels at nonlethal damage.
- Harbinger - A martial initiator infused with darkness and sorrow.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Highlord - A psionic leader class that uses forces people into a collective.
- Hollow - A martial oriented mystery user, who transfers their suffering to others.
- Holy Knight - A melee class that channels holy energy.
- Indigo Trickster - A rogue style class designed around dual wielding, seamlessly integrates their class features with a mix of melee and magical combat.
- Inquisitor - A divine rogue, or maybe a paladin crossed with an assassin, the Inquisitor is a strong melee or ranged combatant, with tons of self buffing spells and neat class features.
- Kineticist - Channels the elements to blast their enemies and empower themselves.
- Knight-Paladin - A combination of the Knight and Paladin classes, a tank style character that is incredibly hard to kill.
- Limit Dragoon - A polearm toting class that functions as a damage dealer and effective tank, they become stronger the more damage they take, unleashing powerful abilities and leaping about the battlefield.
- Mageknight - A melee focused sphere caster with powerful defenses.
- Magus - A blend of melee and magic, casts various spells while attacking.
- Malefactor - Offensive rogue type character, that has potent curses and auras designed to greatly weaken their foes.
- Medic - A martial initiator that can effectively heal their allies.
- Medium - A versatile class that channels spirits to gain various abilities.
- Monk (FFd20) - A martial artist that builds chains of combos to unleash devastating finishers.
- Monk (Unchained) - Martial artists, masters of mobility and ki powers.
- Mystic - A wise martial initiator that manipulates elemental energy.
- Ninja (FFd20) - An acrobatic sneak that combines many systems such as their own special form of magic, ki powers, and martial talents.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Prodigy - A martial/spellcaster hybrid that can do just about anything.
- Psychic Rogue - A rogue with psionic powers on top.
- Psychic Warrior - Combines the versatility of fighter feats with the power of psionics to rule the melee space.
- Reaper - A martial spherecaster focused on hunting and embodying the traits of monsters.
- Rogue (Unchained) - A sneak and skill monkey, with some new unique features.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Samurai (FFd20) - An aggressive melee fighter who builds up strength in battle to power their weapon skills.
- Sentinel - A martial class that emphasizes tanking and survivability.
- Shifter - A sphere caster focused around shapeshifting and gaining monster traits.
- Soul Disciple - A highly versatile class, combines the powers of a martial adept with the Akashic Mysteries.
- Soulknife - A melee class focused around an energy sword they shape and enhance.
- Skald - A bard/barbarian hybrid class focused on rage songs.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Stalker - A martial adept assassin.
- Striker - An unarmed martial class.
- Swashbuckler - A melee class using martial maneuvers and with class features focused on stylish and daring power.
- Swordmage - Uses a form of spells that create temporary magic weapons that have a whole host of effects.
- Swordsage - Tome of Battle. A monk or ninja like martial adept.
- Sword Saint - A class that has stances and magic sword powers to devastate enemies.
- Tactician- A psionic class specialized in leading his allies in battle.
- Technician - A technology using martial class with a variety of gadgets.
- Troubadour - A martial/spellcaster hybrid that has various roles it can fulfill and switch throughout the day.
- Vigilante - A heroic or villainous class that switches between social or combat roles.
- Voyager - A speedy psionic class that gains special extra actions.
- Warblade - Tome of Battle. The martial adept version of a fighter.
- Warden - A martial/spellcaster hybrid that is focused on tanking and protecting allies.
- Warder - A martial adept tank, focused on the shield.
- Warlord- A martial adept melee fighter and leader.
- Zealot - A defensive martial initiator that uses psionic powers.
- Zodiac - A veilweaver that summons items or companions.
Ranged Damage
- Alchemist - A bomb toting, potion brewing madman.
- Armiger - A martial class adept at switching weapons and switching roles.
- Armorist - A sphere caster focused around summoning weapons and armor.
- Cleric (FFd20) - A holy spellcaster that gains a spell list based on the deity they worship.
- Conscript - A martial class that is stronger at using the spheres than any other.
- Cryptic - Combines rogue aspects, psionic powers, and an eldritch blast style ability to do very well both in and out of combat.
- Daevic - A veilweaving class that uses a passionate bond with an outsider to gain power.
- Elementalist - A sphere caster focused around elemental damage.
- Emberhaunt - A fire themed arcane caster.
- Factotum - Dungeonscape. Jack of all trades class, super versatile in being able to do almost anything, and masters of skills
- Geomancer - A spellcaster that uses terrain based magic.
- Harbinger - A martial initiator infused with darkness and sorrow.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Hunter - A druid/ranger hybrid class with a pet theme.
- Incanter - A versatile sphere caster that can assume any role.
- Inquisitor - A divine rogue, or maybe a paladin crossed with an assassin, the Inquisitor is a strong melee or ranged combatant, with tons of self buffing spells and neat class features.
- Invoker - Invocation class focused on having a strong set of spells that they can use at will for offense and battlefield control.
- Kineticist - Channels the elements to blast their enemies and empower themselves.
- Marksman - A psionic expert at ranged combat and enhancing their abilities with powers.
- Mystic - A wise martial initiator that manipulates elemental energy.
- Nexus - A veilweaver attuned to the outer planes, specialized in blasting.
- Ninja (FFd20) - An acrobatic sneak that combines many systems such as their own special form of magic, ki powers, and martial talents.
- Prodigy - A martial/spellcaster hybrid that can do just about anything.
- Reaper - A martial spherecaster focused on hunting and embodying the traits of monsters.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Sagittarius - An archer class, draws from divine power in order to be gain fearsome skill with the bow and a limited ability to cast divine spells for utility as well.
- Scholar - A martial class that specializes in using their intelligence and knowledge to succeed.
- Scholar (FFd20) - A spellcaster that can switch modes between offense and support.
- Stalker - A martial adept assassin.
- Swordmage - Uses a form of spells that create temporary magic weapons that have a whole host of effects.
- Sword Saint - A class that has stances and magic sword powers to devastate enemies.
- Technician - A technology using martial class with a variety of gadgets.
- Thaumaturge - A sphere caster with limited talents but more power than any other.
- Warlock - Complete Arcane. Casters that have unlimited use of their spell-like abilities and eldritch blast. Uses Invocations found here.
- Wilder - A psionic full manifester, they have extremely limited powers known, but can boost those powers.
- Zodiac - A veilweaver that summons items or companions.
Primary Spellcaster
- Ardent - From Complete Psionic. A sort of psionic version of a cleric, a full manifester with 3/4 BAB and heavy armor, but can only choose powers from a limited selection of mantles.
- Astrologian - A support oriented spellcaster that buffs and heals allies.
- Bard - Charismatic casters, blending song and magic.
- Beguiler - From PHB2. Spontaneous full casters who specialize in enchantment and illusion spells.
- Chronoshifter - A time mage, that utilizes their own casting system to manipulate the flow of time to provide a host of support, debuff, and battlefield control effects.
- Chorister - A sort of divine bard, with more support but weaker casting.
- Cleric (FFd20) - A holy spellcaster that gains a spell list based on the deity they worship.
- Cryptic - Combines rogue aspects, psionic powers, and an eldritch blast style ability to do very well both in and out of combat.
- Cultist - A mystery caster that draws their power from divinity.
- Dragoon - A martial spherecaster with a dragon companion.
- Dread Necromancer - Heroes of Horror. Spontaneous full casters specializing in necromancy.
- Earth Dreamer - An earth themed arcane caster.
- Elementalist - A sphere caster focused around elemental damage.
- Eliciter - A sphere caster focused around mind magic.
- Emberhaunt - A fire themed arcane caster.
- Eventide Magus - A dedicated caster that uses mysteries and arcane spells, but pays a price.
- Fey Adept - A sphere caster focused around illusions.
- Geomancer - A spellcaster that uses terrain based magic.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Highlord - A psionic leader class that uses forces people into a collective.
- Incanter - A versatile sphere caster that can assume any role.
- Invoker - Invocation class focused on having a strong set of spells that they can use at will for offense and battlefield control.
- Kineticist - Channels the elements to blast their enemies and empower themselves.
- Magician - An arcane spellcaster specialized in the creation and use of magic items.
- Magus - A blend of melee and magic, casts various spells while attacking.
- Medium - A versatile class that channels spirits to gain various abilities.
- Mesmerist - A master of mental manipulation who weakens their enemies and strengthens their allies.
- Mountebank - A stealth and illusion focused martial spherecaster.
- Necros - An undead creation focused spherecaster.
- Occultist - A spellcaster who uses various implements to gain new powers.
- Priest - A rework of the cleric, this limits their spell list to an alignment based approach in addition to domains, but offers much stronger domain features and unlimited use of divine and devotion feats.
- Prodigy - A martial/spellcaster hybrid that can do just about anything.
- Scholar (FFd20) - A spellcaster that can switch modes between offense and support.
- Shadowcaster - Tome of Magic. A full caster type that uses their own casting system called Mysteries.
- Shugenja - Complete Divine. An oriental style spontaneous divine full caster focused on the elements.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spellweaver - A user of akashic magic that can also power arcane magic with their veils.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Storm Lord - An air and lightning themed arcane caster.
- Summoner (Unchained) - A conjuration and utility spellcaster with a very powerful outsider companion.
- Symbiat - A sphere caster focused around aiding allies and manipulating enemies.
- Tactician- A psionic class specialized in leading his allies in battle.
- Thaumaturge - A sphere caster with limited talents but more power than any other.
- Time Mage - A spellcaster that can manipulate the flow of time for themselves and others.
- Vitalist - A psionic healer, that can switch their powers daily for utility and out of combat needs.
- Void Disciple - A fate and void themed arcane caster.
- Warlock - Complete Arcane. Casters that have unlimited use of their spell-like abilities and eldritch blast. Uses Invocations found here.
- Wavekeeper - A water and cold themed arcane caster.
- Wilder - A psionic full manifester, they have extremely limited powers known, but can boost those powers.
- Wraith - A sphere caster that has the power to steal the bodies of their enemies.
Secondary Spellcaster
- Alchemist - A bomb toting, potion brewing madman.
- Armorist - A sphere caster focused around summoning weapons and armor.
- Bloodrager - A barbarian/sorcerer hybrid class.
- Dark Knight - An unholy melee class that channels dark energy.
- Dread - A psionic class specialzed in fear and disabling enemies.
- Duskblade - PHB2. Melee spellcasters with the ability to channel spells through their weapon.
- Hollow - A martial oriented mystery user, who transfers their suffering to others.
- Holy Knight - A melee class that channels holy energy.
- Hunter - A druid/ranger hybrid class with a pet theme.
- Indigo Trickster - A rogue style class designed around dual wielding, seamlessly integrates their class features with a mix of melee and magical combat.
- Inquisitor - A divine rogue, or maybe a paladin crossed with an assassin, the Inquisitor is a strong melee or ranged combatant, with tons of self buffing spells and neat class features.
- Investigator - An alchemist/rogue hybrid class focused on skills.
- Mageknight - A melee focused sphere caster with powerful defenses.
- Marksman - A psionic expert at ranged combat and enhancing their abilities with powers.
- Medium - A versatile class that channels spirits to gain various abilities.
- Ninja (FFd20) - An acrobatic sneak that combines many systems such as their own special form of magic, ki powers, and martial talents.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Psychic Rogue - A rogue with psionic powers on top.
- Psychic Warrior - Combines the versatility of fighter feats with the power of psionics to rule the melee space.
- Reaper - A martial spherecaster focused on hunting and embodying the traits of monsters.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Sagittarius - An archer class, draws from divine power in order to be gain fearsome skill with the bow and a limited ability to cast divine spells for utility as well.
- Shifter - A sphere caster focused around shapeshifting and gaining monster traits.
- Soulknife - A melee class focused around an energy sword they shape and enhance.
- Skald - A bard/barbarian hybrid class focused on rage songs.
- Troubadour - A martial/spellcaster hybrid that has various roles it can fulfill and switch throughout the day.
- Vigilante - A heroic or villainous class that switches between social or combat roles.
- Voyager - A speedy psionic class that gains special extra actions.
- Warden - A martial/spellcaster hybrid that is focused on tanking and protecting allies.
- Warpriest - A cleric/fighter hybrid class focused on melee combat.
Utility
- Alchemist - A bomb toting, potion brewing madman.
- Ardent - From Complete Psionic. A sort of psionic version of a cleric, a full manifester with 3/4 BAB and heavy armor, but can only choose powers from a limited selection of mantles.
- Bard - Charismatic casters, blending song and magic.
- Beguiler - From PHB2. Spontaneous full casters who specialize in enchantment and illusion spells.
- Binder - From Tome of Magic. They make pacts with various spirits to gain the use of supernatural powers.
- Blacksmith - A martial class that crafts easily and provides a variety of buffs.
- Chronoshifter - A time mage, that utilizes their own casting system to manipulate the flow of time to provide a host of support, debuff, and battlefield control effects.
- Commander - A martial class that excels at commanding their allies.
- Cultist - A mystery caster that draws their power from divinity.
- Daevic - A veilweaving class that uses a passionate bond with an outsider to gain power.
- Dread - A psionic class specialzed in fear and disabling enemies.
- Dread Necromancer - Heroes of Horror. Spontaneous full casters specializing in necromancy.
- Earth Dreamer - An earth themed arcane caster.
- Eclipse - A shadowy rogue type veilweaver.
- Eliciter - A sphere caster focused around mind magic.
- Eventide Magus - A dedicated caster that uses mysteries and arcane spells, but pays a price.
- Fey Adept - A sphere caster focused around illusions.
- Guru - A monk-like veilweaving class that excels at nonlethal damage.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Highlord - A psionic leader class that uses forces people into a collective.
- Hollow - A martial oriented mystery user, who transfers their suffering to others.
- Incanter - A versatile sphere caster that can assume any role.
- Indigo Trickster - A rogue style class designed around dual wielding, seamlessly integrates their class features with a mix of melee and magical combat.
- Investigator - An alchemist/rogue hybrid class focused on skills.
- Invoker - Invocation class focused on having a strong set of spells that they can use at will for offense and battlefield control.
- Mageknight - A melee focused sphere caster with powerful defenses.
- Magician - An arcane spellcaster specialized in the creation and use of magic items.
- Medium - A versatile class that channels spirits to gain various abilities.
- Mesmerist - A master of mental manipulation who weakens their enemies and strengthens their allies.
- Mountebank - A stealth and illusion focused martial spherecaster.
- Nexus - A veilweaver attuned to the outer planes, specialized in blasting.
- Occultist - A spellcaster who uses various implements to gain new powers.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Psychic Rogue - A rogue with psionic powers on top.
- Psychic Warrior - Combines the versatility of fighter feats with the power of psionics to rule the melee space.
- Radiant - A support oriented veilweaver that invests essence in their allies to empower them.
- Rogue (Unchained) - A sneak and skill monkey, with some new unique features.
- Scholar - A martial class that specializes in using their intelligence and knowledge to succeed.
- Shadowcaster - Tome of Magic. A full caster type that uses their own casting system called Mysteries.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spellweaver - A user of akashic magic that can also power arcane magic with their veils.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Storm Lord - An air and lightning themed arcane caster.
- Summoner (Unchained) - A conjuration and utility spellcaster with a very powerful outsider companion.
- Symbiat - A sphere caster focused around aiding allies and manipulating enemies.
- Technician - A technology using martial class with a variety of gadgets.
- Thaumaturge - A sphere caster with limited talents but more power than any other.
- Time Mage - A spellcaster that can manipulate the flow of time for themselves and others.
- Troubadour - A martial/spellcaster hybrid that has various roles it can fulfill and switch throughout the day.
- Vizier - An intelligence based veilweaver that is more invested in veils than others.
- Void Disciple - A fate and void themed arcane caster.
- Voyager - A speedy psionic class that gains special extra actions.
- Warlock - Complete Arcane. Casters that have unlimited use of their spell-like abilities and eldritch blast. Uses Invocations found here.
- Wavekeeper - A water and cold themed arcane caster.
- Wraith - A sphere caster that has the power to steal the bodies of their enemies.
Support
- Ardent - From Complete Psionic. A sort of psionic version of a cleric, a full manifester with 3/4 BAB and heavy armor, but can only choose powers from a limited selection of mantles.
- Astrologian - A support oriented spellcaster that buffs and heals allies.
- Bard - Charismatic casters, blending song and magic.
- Blacksmith - A martial class that crafts easily and provides a variety of buffs.
- Bloodrager - A barbarian/sorcerer hybrid class.
- Chronoshifter - A time mage, that utilizes their own casting system to manipulate the flow of time to provide a host of support, debuff, and battlefield control effects.
- Chorister - A sort of divine bard, with more support but weaker casting.
- Cleric (FFd20) - A holy spellcaster that gains a spell list based on the deity they worship.
- Commander - A martial class that excels at commanding their allies.
- Cultist - A mystery caster that draws their power from divinity.
- Emberhaunt - A fire themed arcane caster.
- Highlord - A psionic leader class that uses forces people into a collective.
- Incanter - A versatile sphere caster that can assume any role.
- Magician - An arcane spellcaster specialized in the creation and use of magic items.
- Malefactor - Offensive rogue type character, that has potent curses and auras designed to greatly weaken their foes.
- Medic - A martial initiator that can effectively heal their allies.
- Medium - A versatile class that channels spirits to gain various abilities.
- Mesmerist - A master of mental manipulation who weakens their enemies and strengthens their allies.
- Mystic - A wise martial initiator that manipulates elemental energy.
- Occultist - A spellcaster who uses various implements to gain new powers.
- Priest - A rework of the cleric, this limits their spell list to an alignment based approach in addition to domains, but offers much stronger domain features and unlimited use of divine and devotion feats.
- Radiant - A support oriented veilweaver that invests essence in their allies to empower them.
- Rajah - A veilweaver and martial adept that focuses on supporting their allies.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Scholar (FFd20) - A spellcaster that can switch modes between offense and support.
- Shadowcaster - Tome of Magic. A full caster type that uses their own casting system called Mysteries.
- Shifter - A sphere caster focused around shapeshifting and gaining monster traits.
- Shugenja - Complete Divine. An oriental style spontaneous divine full caster focused on the elements.
- Skald - A bard/barbarian hybrid class focused on rage songs.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spellweaver - A user of akashic magic that can also power arcane magic with their veils.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Storm Lord - An air and lightning themed arcane caster.
- Symbiat - A sphere caster focused around aiding allies and manipulating enemies.
- Tactician- A psionic class specialized in leading his allies in battle.
- Vitalist - A psionic healer, that can switch their powers daily for utility and out of combat needs.
- Vizier - An intelligence based veilweaver that is more invested in veils than others.
- Void Disciple - A fate and void themed arcane caster.
- Warden - A martial/spellcaster hybrid that is focused on tanking and protecting allies.
- Warlord- A martial adept melee fighter and leader.
- Warpriest - A cleric/fighter hybrid class focused on melee combat.
- Wavekeeper - A water and cold themed arcane caster.
- Zodiac - A veilweaver that summons items or companions.
Healing
- Ardent - From Complete Psionic. A sort of psionic version of a cleric, a full manifester with 3/4 BAB and heavy armor, but can only choose powers from a limited selection of mantles.
- Astrologian - A support oriented spellcaster that buffs and heals allies.
- Bard - Charismatic casters, blending song and magic.
- Chronoshifter - A time mage, that utilizes their own casting system to manipulate the flow of time to provide a host of support, debuff, and battlefield control effects.
- Chorister - A sort of divine bard, with more support but weaker casting.
- Cleric (FFd20) - A holy spellcaster that gains a spell list based on the deity they worship.
- Crusader - From Tome of Battle. The martial adept version of Paladins.
- Cultist - A mystery caster that draws their power from divinity.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Holy Knight - A melee class that channels holy energy.
- Incanter - A versatile sphere caster that can assume any role.
- Knight-Paladin - A combination of the Knight and Paladin classes, a tank style character that is incredibly hard to kill.
- Medic - A martial initiator that can effectively heal their allies.
- Medium - A versatile class that channels spirits to gain various abilities.
- Priest - A rework of the cleric, this limits their spell list to an alignment based approach in addition to domains, but offers much stronger domain features and unlimited use of divine and devotion feats.
- Radiant - A support oriented veilweaver that invests essence in their allies to empower them.
- Rajah - A veilweaver and martial adept that focuses on supporting their allies.
- Scholar - A martial class that specializes in using their intelligence and knowledge to succeed.
- Scholar (FFd20) - A spellcaster that can switch modes between offense and support.
- Sentinel - A martial class that emphasizes tanking and survivability.
- Shugenja - Complete Divine. An oriental style spontaneous divine full caster focused on the elements.
- Soul Disciple - A highly versatile class, combines the powers of a martial adept with the Akashic Mysteries.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Vitalist - A psionic healer, that can switch their powers daily for utility and out of combat needs.
- Warpriest - A cleric/fighter hybrid class focused on melee combat.
- Wavekeeper - A water and cold themed arcane caster.
Skills
- Aegis - A psionic tank that builds their abilities around infusing their armor with power.
- Bard - Charismatic casters, blending song and magic.
- Beguiler - From PHB2. Spontaneous full casters who specialize in enchantment and illusion spells.
- Bloodrager - A barbarian/sorcerer hybrid class.
- Destined Hero - A martial class that gains a pool of actions points in every encounter.
- Eclipse - A shadowy rogue type veilweaver.
- Factotum - Dungeonscape. Jack of all trades class, super versatile in being able to do almost anything, and masters of skills
- Fencer - A dexterous combatant that uses their skill with one weapon to deal incredible precision damage and avoid attacks.
- Guru - A monk-like veilweaving class that excels at nonlethal damage.
- Hedgewitch - A sphere caster that can assume a variety of roles in combat or utility.
- Indigo Trickster - A rogue style class designed around dual wielding, seamlessly integrates their class features with a mix of melee and magical combat.
- Inquisitor - A divine rogue, or maybe a paladin crossed with an assassin, the Inquisitor is a strong melee or ranged combatant, with tons of self buffing spells and neat class features.
- Investigator - An alchemist/rogue hybrid class focused on skills.
- Malefactor - Offensive rogue type character, that has potent curses and auras designed to greatly weaken their foes.
- Mountebank - A stealth and illusion focused martial spherecaster.
- Ninja (FFd20) - An acrobatic sneak that combines many systems such as their own special form of magic, ki powers, and martial talents.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Prodigy - A martial/spellcaster hybrid that can do just about anything.
- Psychic Rogue - A rogue with psionic powers on top.
- Rogue (Unchained) - A sneak and skill monkey, with some new unique features.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Sagittarius - An archer class, draws from divine power in order to be gain fearsome skill with the bow and a limited ability to cast divine spells for utility as well.
- Scholar - A martial class that specializes in using their intelligence and knowledge to succeed.
- Soul Disciple - A highly versatile class, combines the powers of a martial adept with the Akashic Mysteries.
- Stalker - A martial adept assassin.
- Swordsage - Tome of Battle. A monk or ninja like martial adept.
- Thaumaturge - A sphere caster with limited talents but more power than any other.
- Time Mage - A spellcaster that can manipulate the flow of time for themselves and others.
- Troubadour - A martial/spellcaster hybrid that has various roles it can fulfill and switch throughout the day.
- Vigilante - A heroic or villainous class that switches between social or combat roles.
- Vizier - An intelligence based veilweaver that is more invested in veils than others.
Tank
- Aegis - A psionic tank that builds their abilities around infusing their armor with power.
- Ardent - From Complete Psionic. A sort of psionic version of a cleric, a full manifester with 3/4 BAB and heavy armor, but can only choose powers from a limited selection of mantles.
- Binder - From Tome of Magic. They make pacts with various spirits to gain the use of supernatural powers.
- Blacksmith - A martial class that crafts easily and provides a variety of buffs.
- Conscript - A martial class that is stronger at using the spheres than any other.
- Crusader - From Tome of Battle. The martial adept version of Paladins.
- Dark Knight - An unholy melee class that channels dark energy.
- Destined Hero - A martial class that gains a pool of actions points in every encounter.
- Fencer - A dexterous combatant that uses their skill with one weapon to deal incredible precision damage and avoid attacks.
- Fighter (FFd20) - A martial powerhouse that specializes in specific weapons and hitting very hard.
- Holy Knight - A melee class that channels holy energy.
- Knight-Paladin - A combination of the Knight and Paladin classes, a tank style character that is incredibly hard to kill.
- Limit Dragoon - A polearm toting class that functions as a damage dealer and effective tank, they become stronger the more damage they take, unleashing powerful abilities and leaping about the battlefield.
- Mageknight - A melee focused sphere caster with powerful defenses.
- Monk (FFd20) - A martial artist that builds chains of combos to unleash devastating finishers.
- Monk (Unchained) - Martial artists, masters of mobility and ki powers.
- Psychic Warrior - Combines the versatility of fighter feats with the power of psionics to rule the melee space.
- Sentinel - A martial class that emphasizes tanking and survivability.
- Shifter - A sphere caster focused around shapeshifting and gaining monster traits.
- Soul Disciple - A highly versatile class, combines the powers of a martial adept with the Akashic Mysteries.
- Warden - A martial/spellcaster hybrid that is focused on tanking and protecting allies.
- Warder - A martial adept tank, focused on the shield.
- Warlord- A martial adept melee fighter and leader.
- Warpriest - A cleric/fighter hybrid class focused on melee combat.
- Zealot - A defensive martial initiator that uses psionic powers.
Archer
- Armiger - A martial class adept at switching weapons and switching roles.
- Conscript - A martial class that is stronger at using the spheres than any other.
- Factotum - Dungeonscape. Jack of all trades class, super versatile in being able to do almost anything, and masters of skills
- Hunter - A druid/ranger hybrid class with a pet theme.
- Inquisitor - A divine rogue, or maybe a paladin crossed with an assassin, the Inquisitor is a strong melee or ranged combatant, with tons of self buffing spells and neat class features.
- Mageknight - A melee focused sphere caster with powerful defenses.
- Marksman - A psionic expert at ranged combat and enhancing their abilities with powers.
- Medic - A martial initiator that can effectively heal their allies.
- Psychic Rogue - A rogue with psionic powers on top.
- Psychic Warrior - Combines the versatility of fighter feats with the power of psionics to rule the melee space.
- Sagittarius - An archer class, draws from divine power in order to be gain fearsome skill with the bow and a limited ability to cast divine spells for utility as well.
- Stalker - A martial adept assassin.
- Storm Lord - An air and lightning themed arcane caster.
- Technician - A technology using martial class with a variety of gadgets.
Battlefield Control
- Bard - Charismatic casters, blending song and magic.
- Beguiler - From PHB2. Spontaneous full casters who specialize in enchantment and illusion spells.
- Chronoshifter - A time mage, that utilizes their own casting system to manipulate the flow of time to provide a host of support, debuff, and battlefield control effects.
- Dread - A psionic class specialzed in fear and disabling enemies.
- Dread Necromancer - Heroes of Horror. Spontaneous full casters specializing in necromancy.
- Earth Dreamer - An earth themed arcane caster.
- Eliciter - A sphere caster focused around mind magic.
- Emberhaunt - A fire themed arcane caster.
- Eventide Magus - A dedicated caster that uses mysteries and arcane spells, but pays a price.
- Fey Adept - A sphere caster focused around illusions.
- Geomancer - A spellcaster that uses terrain based magic.
- Harbinger - A martial initiator infused with darkness and sorrow.
- Incanter - A versatile sphere caster that can assume any role.
- Magician - An arcane spellcaster specialized in the creation and use of magic items.
- Magus - A blend of melee and magic, casts various spells while attacking.
- Monk (FFd20) - A martial artist that builds chains of combos to unleash devastating finishers.
- Occultist - A spellcaster who uses various implements to gain new powers.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Prodigy - A martial/spellcaster hybrid that can do just about anything.
- Sage - A martial/spellcaster hybrid that specializes in ki powers and unarmed attacks.
- Scholar - A martial class that specializes in using their intelligence and knowledge to succeed.
- Scholar (FFd20) - A spellcaster that can switch modes between offense and support.
- Sentinel - A martial class that emphasizes tanking and survivability.
- Shugenja - Complete Divine. An oriental style spontaneous divine full caster focused on the elements.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spellweaver - A user of akashic magic that can also power arcane magic with their veils.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Swordmage - Uses a form of spells that create temporary magic weapons that have a whole host of effects.
- Summoner (Unchained) - A conjuration and utility spellcaster with a very powerful outsider companion.
- Void Disciple - A fate and void themed arcane caster.
- Wavekeeper - A water and cold themed arcane caster.
- Wilder - A psionic full manifester, they have extremely limited powers known, but can boost those powers.
Pets
- Dragoon - A martial spherecaster with a dragon companion.
- Dread Necromancer - Heroes of Horror. Spontaneous full casters specializing in necromancy.
- Fey Adept - A sphere caster focused around illusions.
- Hunter - A druid/ranger hybrid class with a pet theme.
- Incanter - A versatile sphere caster that can assume any role.
- Knight-Paladin - A combination of the Knight and Paladin classes, a tank style character that is incredibly hard to kill.
- Limit Dragoon - A polearm toting class that functions as a damage dealer and effective tank, they become stronger the more damage they take, unleashing powerful abilities and leaping about the battlefield.
- Necros - An undead creation focused spherecaster.
- Pactmaker - Makes pacts with spirits to gain supernatural powers.
- Soul Weaver - A sphere caster focused around the magic of life and death.
- Spiritualist - A spellcaster who summons a dead spirit to aid them in battle.
- Summoner (Unchained) - A conjuration and utility spellcaster with a very powerful outsider companion.
- Technician - A technology using martial class with a variety of gadgets.
- Zodiac - A veilweaver that summons items or companions.