A Shattered Heart: The Shards of Fate
Met Supreme General Isaac Sinclair;
discussed assisting him with tracking down the pieces of an artifact he called the
Shattered Heart, that he planned to use to recover his son whom he lost at the
hands of the blue dragon, Araugauthos.
He wanted to test the party and sent them on a quest to aid the nearby
town of Purskul deal with the undead that have been coming from their crypt.
Immediately upon leaving the highly
protected Guard district, the party was delivered a missive inviting them to
join Bartuc Reniff of house Yellow at the Platinum Baton later that evening.
After the party made its way across town
to the scepter district, they decided to look around a bit at the different
council member houses located there.
Once at the Platinum Baton the party made
the acquaintance of Ganick Greymane, the owner and purveyor of the Baton. Whom
had already receive instruction to provide the party with access to a room
suitable for a private meeting with the General.
After a brief misunderstanding with one
of the bouncers, the party met with the general and learned a bit more about
who he is what his ultimate goals are surrounding the Shattered Heart (see
above). The topic of him becoming the
next Namarch was briefly discussed but his uncertainty that anyone else could
adequately command the military forces of Athkatla dominated the conversation.
Later that night the party met with
Bartuc in the Baton who very quickly seemed to set the party on edge with his
insinuation that he wanted them to betray the general and assist house Yellow
in ascending to the seat of Namarch. A threat was made, a whisper was over
heard and a stool was possessed’ all in attempt to discern more information
about Bartuc and his intentions... all to little avail.
The next morning, upon rounding up
everyone in the party and sharing a meager breakfast, the party was attacked by
a half-orc and a few of his pirate cronies.
The party survived and discovered a handful of admission tickets to an
illegal event knows simply as ‘The Pits’.
While rumors say that this event is a fabrication and that it has never
actually taken place, similar rumors say that it is a place for glory and money
to be won and wagered over the sport of life or death combat.
End Session 1 – Exp gained: 0.65
Total exp: 0.65
Embarked on a journey across western Amn
to investigate reports of undead from the crypt in Purskul.
§ Overcame a small band of orcs with a rather large leader that didn’t
look fully orc
§ Defeated an Axebeak that was hunting them in the night
§ Arrived in Purskul earlier than expected due to taking the more
dangerous route across the delta as opposed to sticking to the roads.
Discussed the matter of the crypt with
the Mayor of Purskul, Mattias Duncan, who offered to pay them 20g each if they
ventured there and dealt with whatever was causing the dead to walk.
Made fast friends with Brian(the local
smith) and his wife, Diane Little of Purskul, and were invited to take shelter
in their home in the rooms of their sons who had all left to join the Delta
watch some years ago.
Investigated the Purskul Crypt and found
some undead being controlled by a necromancer of some sort. While fighting the necromancer, he fled and
left his minions behind to fight. A
small amount of treasure was discovered by the party in the crypt in the
sarcophagi that were already opened by the necromancer. The party agreed it was
not a good idea to desecrate the other sarcophagi by opening them per the
agreement they had made with the Mayor.
Returned to town and informed the
townsfolk of their success and were paid for their work as well as generously
offered some of their findings to Brian Little even though he could not afford
to pay the party for them.
Decided to venture back to the crypt to
see if they could track the path of the necromancer, only to fall too far
behind and lose the trail due to an unfortunately, abrupt change in the
The party made their way north to Crimmor
where they may the librarian friend of Skrevik, Rodger Faust. He suggested a trip to his father’s old home
to bury the memory once and for all.
Skrevik instead found a note and a brooch asking him to keep the brooch
as I belonged to his adopted father’s wife before she passed. The party sought out some information on the
necromancer in Crimmor only to come up with limited and unhelpful information.
End Session 2 – Exp gained: 0.55
Total exp: 1.2
Upon returning from Purskul, the general
gave the party the heart artifact and a sending stone to communicate with him,
introduced them to Hakeem the Wall whom advised investigation into house yellow
and red starting with the Diamond Loupe
Party went to the Diamond Loupe and
awkwardly asked about Wendal and stumbled through a conversation with his
Visited Cedric to buy a buckler
Went to moonwell, had a drink with Arnok
Red and inquired about his allegiance only to get very little info. Followed to pits, and dealt with an ether
trap before discovering a slot to use their invitations on to access the pits
Gathered info on red and yellow during
the pits, and placed a few bets while depating the best way and morals of
participating in the pit fights
Left the pits and stayed in motel 6 for
the night, spent a few days acquiring some items and crafting while the party
did some information gathering
Returned to general after time had passed
only to find him battle worn. He
explained that it was a certain type of creature and revealed a doppelganger
corpse to the party that seemed to have taken the place of a scholar associate
he knew right here in the guard district.
Upon request of the general the party was
asked to investigate the house of the scholar and see if they could discover
anything. During the investigation of
the house, which was quite disgusting and obviously a doppelganger lair. Through some searching by Tharock, a strange
scroll was found and discovered that it had a strange enchantment on it. Skrevik attempted to use the scroll and had
his mind affected in some distorted way, the party, not knowing exactly what
was happening, decided it best to subdue their comrade as it seemed like he was
attempting to flee.
End Session 3 – Exp gained: 0.45
Total exp: 1.65
The party returned to general Sinclair
with Skrevik under the control of Julia due to him being in an unconscious
state provided by the rest of the party.
The general easily opened the scroll and removed the compulsion from
Skrevik after he explained more about the compulsion’s purpose and Elizabeth
provided some healing. The General then gave the option to stay and investigate
the council or journey in search of the possible location of a second piece of
the shattered heart, based upon the research that his colleague had done, that
he did not share with the party fully.
Party chose to get prepared for the
journey to the south to investigate the possible piece of the artifact.
§ Journeyed south for 5 days and were ambushed by a River drake
§ Journeyed south for 7 more days and stopped at the Tendril’s Oak for a
drink and restock on supplies. Met
Cotton that fat cat, King the owner of the Inn, Darnel the bard(singer of
ballads), Luke the Steroid enhanced bouncer and Samuel, a priest of Lathander.
Samuel requested aid in delivering something
to the head of his faith in Zazesspur, offering the party 200 gp up front for
the trip plus an almost certain reward from his high priest upon delivery.
§ The party debated whether to help the priest of Lathander and decided
to watch & follow him and eventually possess him in order to discover what
he was delivering but would not divulge to them. A Nacreous Gray Sphere Ioun
Stone worth 10k gp. During the
possession, Julia gave the item to Elizabeth, effectively stealing the stone. While
Skrevik did not seem to think this was an acceptable course of action and put
up a small protest, the rest of the party seemed to agree that they were
mislead into thinking that this item was not worth the value that Samuel and his
high priest described it to them as and thus justified their actions in
§ The next morning after stealing the item, Samuel had ample time to
search through his belongings and confirm that the item was missing and alerted
the other residents of the Inn that there was a thief in their midst. After hearing his plight, Luke and Darnel
agreed to assist Samuel in inquiring with the newcomer adventurers about the
item. When confronted, Elizabeth hid
back in her room and transformed in the form of a fox and then proceeded to move
toward Samuel, Luke warned the party to return the item and leave the Inn and there
would be no harm and no foul…
§ End Session – Exp gained: 0.2
§ Total exp: 1.85