Epic Progressions

Indigo Trickster
Level BAB Fort Ref Will Special
21st +21/+16/+11/+6 +6 +12 +6  
22nd +21/+16/+11/+6 +7 +13 +7 Bonus class feat
23rd +22/+17/+12/+7 +7 +13 +7  
24th +22/+17/+12/+7 +8 +14 +8 Lowered Guard -6, Bonus class feat
25th +23/+18/+13/+8 +8 +14 +8  
26th +23/+18/+13/+8 +9 +15 +9 Bonus class feat
27th +24/+19/+14/+9 +9 +15 +9  
28th +24/+19/+14/+9 +10 +16 +10 Lowered Guard -7, Bonus class feat
29th +25/+20/+15/+10 +10 +16 +10  
30th +25/+20/+15/+10 +11 +17 +11 Bonus class feat

Invocations: Your invocation caster level continues to progress past level 20, but you don't gain any new invocations known.

Arcane Surge: Your capacity of surge points is equal to your class level.

Bonus class feat: You gain a bonus epic feat at 22nd and every 2 levels thereafter. You can select from Combat and Magic feats.

Emberhaunt
Level BAB Fort Ref Will Special
21st +11/+6 +6 +12 +12  
22nd +11/+6 +7 +13 +13  
23rd +12/+7 +7 +13 +13 Ashen Skin, Emberstrike +6d6
24th +12/+7 +8 +14 +14  
25th +13/+8 +8 +14 +14 Bonus class feat
26th +13/+8 +9 +15 +15  
27th +14/+9 +9 +15 +15 Ashen Skin, Emberstrike +7d6
28th +14/+9 +10 +16 +16  
29th +15/+10 +10 +16 +16  
30th +15/+10 +11 +17 +17 Bonus class feat

Spells: You continue to gain new spells per day and increased caster level as seen in Epic Spells, but you don't gain any new spells known.

Flame Control: The damage and caster level for your flame control continues past level 20, but you don't gain any new flame controls known.

Ashen Skin: At 23rd level and every 4 levels thereafter the natural armor bonus of your ashen skin increases by 1.

Bonus class feat: You gain a bonus epic feat at 25th and every 5 levels thereafter. You can select from Magic and Metamagic feats.

Malefactor
Level BAB Fort Ref Will Special
21st +16/+11/+6 +6 +12 +12 Torment the Weak 11d4
22nd +16/+11/+6 +7 +13 +13 Stolen Luck 6/day
23rd +17/+12/+7 +7 +13 +13 Torment the Weak 12d4, Bonus class feat
24th +17/+12/+7 +8 +14 +14  
25th +18/+13/+8 +8 +14 +14 Torment the Weak 13d4, Stolen Luck 7/day
26th +18/+13/+8 +9 +15 +15 Bonus class feat
27th +19/+14/+9 +9 +15 +15 Torment the Weak 14d4
28th +19/+14/+9 +10 +16 +16 Stolen Luck 8/day
29th +20/+15/+10 +10 +16 +16 Torment the Weak 15d4, Bonus class feat
30th +20/+15/+10 +11 +17 +17  

Malefactions: The save DC and number of malefactions per encounter continue to progress past level 20, but you don't gain any new malefactions known.

Maleficent Aura: The save DC and radius of your aura continues to progress past 20, but you don't gain any new auras known.

Torment the Weak: Your torment the weak damage increases by 1d4 at 21st and every 2 levels thereafter.

Bonus class feat: You gain a bonus epic feat at 23rd and every 3 levels thereafter. You can select from Malefactor or Combat feats.

Alchemist
Level BAB Fort Ref Will Special
21st +16/+11/+6 +12 +12 +6 Bomb 11d6
22nd +16/+11/+6 +13 +13 +7 Bonus class feat
23rd +17/+12/+7 +13 +13 +7 Bomb 12d6
24th +17/+12/+7 +14 +14 +8 Bonus class feat
25th +18/+13/+8 +14 +14 +8 Bomb 13d6
26th +18/+13/+8 +15 +15 +9 Bonus class feat
27th +19/+14/+9 +15 +15 +9 Bomb 14d6
28th +19/+14/+9 +16 +16 +10 Bonus class feat
29th +20/+15/+10 +16 +16 +10 Bomb 15d6
30th +20/+15/+10 +17 +17 +11 Bonus class feat

Alchemy: You continue to gain extracts per day as seen under Epic Spells, but you don't gain any extracts known beyond 6th level.

Bomb: Your bomb damage and bombs per day continues to progress past level 20.

Bonus class feat: At 22nd and every 2 levels thereafter you gain a bonus epic feat. You can select from Alchemical, Magic, and Skill feats.

Aegis
Level BAB Fort Ref Will Special
21st +21/+16/+11/+6 +12 +6 +12 Reconfigure 10/day
22nd +21/+16/+11/+6 +13 +7 +13 Craftsman +6, Bonus class feat
23rd +22/+17/+12/+7 +13 +7 +13 Reconfigure 11/day, DR 9/-
24th +22/+17/+12/+7 +14 +8 +14 Augment Suit +6
25th +23/+18/+13/+8 +14 +8 +14 Reconfigure 12/day
26th +23/+18/+13/+8 +15 +9 +15 DR 10/-, Craftsman +7, Bonus class feat
27th +24/+19/+14/+9 +15 +9 +15 Reconfigure 13/day
28th +24/+19/+14/+9 +16 +10 +16 Augment Suit +7
29th +25/+20/+15/+10 +16 +10 +16 Reconfigure 14/day, DR 11/-
30th +25/+20/+15/+10 +17 +11 +17 Craftsman +8, Bonus class feat

Astral Suit: You gain 1 customization at 21st and every level thereafter.

Damage Reduction: Your damage reduction increases to 9/- at 23rd and +1 every 3 levels thereafter.

Craftsman: Your Craftsman bonus increases to +6 at 22nd and +1 every 4 levels thereafter.

Augment Suit: The amount you can augment your suit increases by +1 at 24th and every 4 levels thereafter.

Power Points: You gain +6 power points for each level after 20, and your effective manifester level increases for determining your bonus power points.

Bonus class feat: You gain a bonus epic feat a 22nd and every 4 levels thereafter. You can select from Combat and Psionic feats.

Samurai
Level BAB Fort Ref Will Special
21st +21/+16/+11/+6 +12 +6 +12 Iaijutsu Strike (11d6), Combo Finisher
22nd +21/+16/+11/+6 +13 +7 +13 Bonus class feat
23rd +22/+17/+12/+7 +13 +7 +13 Iaijutsu Strike (12d6), Combo Finisher
24th +22/+17/+12/+7 +14 +8 +14 One with the Sword (+6)
25th +23/+18/+13/+8 +14 +8 +14 Iaijutsu Strike (13d6), Combo Finisher, Bonus class feat
26th +23/+18/+13/+8 +15 +9 +15  
27th +24/+19/+14/+9 +15 +9 +15 Iaijutsu Strike (14d6), Combo Finisher
28th +24/+19/+14/+9 +16 +10 +16 One with the Sword (+7), Bonus class feat
29th +25/+20/+15/+10 +16 +10 +16 Iaijutsu Strike (15d6), Combo Finisher
30th +25/+20/+15/+10 +17 +11 +17  

Iaijutsu Strike: Your iaijutsu strike deals 1d6 additional damage at 21 and every 2 levels thereafter.

Combo Finisher: You gain one additional combo finisher known at 21 and every 2 levels thereafter.

Blade Block: You gain +1 shield bonus at 23rd and every 6 levels thereafter.

Frightful Presence: Your Frightful Presence affects creatures up to your HD +2.

Bonus class feat: You gain a bonus epic feat a 22nd and every 3 levels thereafter. You can select from Combat and General feats.

Prodigy
Level BAB Fort Ref Will Special
21st +16/+11/+6 +6 +12 +12 Sequence (11 links)
22nd +16/+11/+6 +7 +13 +13  
23rd +17/+12/+7 +7 +13 +13 Bonus class feat
24th +17/+12/+7 +8 +14 +14 Sequence (12 links)
25th +18/+13/+8 +8 +14 +14  
26th +18/+13/+8 +9 +15 +15  
27th +19/+14/+9 +9 +15 +15 Sequence (13 links), Bonus class feat
28th +19/+14/+9 +10 +16 +16  
29th +20/+15/+10 +10 +16 +16  
30th +20/+15/+10 +11 +17 +17 Sequence (14 links)

Casting: You continue to progress in caster level and spell points, at a slower rate as seen in Epic Spells.

Blended Training: You continue to gain a magic or combat talent every level.

Bonus class feat: At 23nd and every 4 levels thereafter you gain a bonus epic feat. You can select from Combat, Magic, and Skill feats.

Thaumaturge
Level BAB Fort Ref Will Special
21st +16/+11/+6 +6 +6 +12 Forbidden lore (+7)
22nd +16/+11/+6 +7 +7 +13 Occult knowledge +6, Bonus class feat
23rd +17/+12/+7 +7 +7 +13  
24th +17/+12/+7 +8 +8 +14  
25th +18/+13/+8 +8 +8 +14 Forbidden lore (+8), Bonus class feat
26th +18/+13/+8 +9 +9 +15 Occult knowledge +7
27th +19/+14/+9 +9 +9 +15  
28th +19/+14/+9 +10 +10 +16 Bonus class feat
29th +20/+15/+10 +10 +10 +16 Forbidden lore (+9)
30th +20/+15/+10 +11 +11 +17 Occult knowledge +8

Casting: You continue to progress in caster level and spell points, at a slower rate as seen in Epic Spells.

Magic Talents: You continue to gain a magic talent every even level.

Bonus class feat: At 22nd and every 3 levels thereafter you gain a bonus epic feat. You can select from Magic and Metamagic feats.

Warlock
Level BAB Fort Ref Will Special
21st +16/+11/+6 +6 +6 +12 Bonus class feat
22nd +16/+11/+6 +7 +7 +13 Eldritch blast 10d6
23rd +17/+12/+7 +7 +7 +13 Damage reduction 6/cold iron, Fiendish resilience 30, Bonus class feat
24th +17/+12/+7 +8 +8 +14 Eldritch blast 11d6
25th +18/+13/+8 +8 +8 +14 Bonus class feat
26th +18/+13/+8 +9 +9 +15 Eldritch blast 12d6
27th +19/+14/+9 +9 +9 +15 Damage reduction 7/cold iron, Bonus class feat
28th +19/+14/+9 +10 +10 +16 Eldritch blast 13d6, Fiendish resilience 40
29th +20/+15/+10 +10 +10 +16 Bonus class feat
30th +20/+15/+10 +11 +11 +17 Eldritch blast 14d6, Energy resistance 20

Invocations: Your caster level for your invocations continues to progress, but you do not gain any new invocations known.

Bonus class feat: At 21st and every 2 levels thereafter you gain a bonus epic feat. You can select from Magic and Item Creation feats.

Sword Saint (Swordsman Archetype)
Level BAB Fort Ref Will Special
21st +21/+16/+11/+6 +12 +6 +12 Bonus class feat
22nd +21/+16/+11/+6 +13 +7 +13 Swordskill known
23rd +22/+17/+12/+7 +13 +7 +13  
24th +22/+17/+12/+7 +14 +8 +14 Swordskill known, Bonus class feat
25th +23/+18/+13/+8 +14 +8 +14 Practiced Skill, Perfected Skill
26th +23/+18/+13/+8 +15 +9 +15 Swordskill known
27th +24/+19/+14/+9 +15 +9 +15 Bonus class feat
28th +24/+19/+14/+9 +16 +10 +16 Swordskill known
29th +25/+20/+15/+10 +16 +10 +16  
30th +25/+20/+15/+10 +17 +11 +17 Practiced Skill, Perfected Skill, Swordskill known, Bonus class feat

Practiced and Perfected Skill: You continue to select a basic sword skill every 5 levels to become practiced, and a practiced skill to become perfected. If all your basic sword skills are practiced you may add one damage die to any sword skill in place of making one practiced, and if all your basic sword skills are perfected you may add one damage die to any sword skill in place of making one perfected,

Stamina Pool: Your stamina pool continues to progress, but you do not gain any new talents known.

Swordplay: You continue to gain a new sword skill known every two levels.

Sword Pressure: Your sword pressure effective enhancement bonus continues to progress past +5 every four levels (though the max enhancement bonus you can apply is +5), and you may select from Magus epic feats that affect their arcane pool enhancements, using your Charisma modifier in place of your Intelligence.

Bonus class feat: At 21st level and every 3 levels thereafter you gain a bonus epic feat. You can select from Combat and Morale feats.

Sentinel
Level BAB Fort Ref Will Special
21st +21/+16/+11/+6 +12 +6 +12 Adamant Patrol (+6)
22nd +21/+16/+11/+6 +13 +7 +13 Guard Wall (+6), Dedicated Defense, Bonus class feat
23rd +22/+17/+12/+7 +13 +7 +13  
24th +22/+17/+12/+7 +14 +8 +14  
25th +23/+18/+13/+8 +14 +8 +14 Adamant Patrol (+7), Bonus class feat
26th +23/+18/+13/+8 +15 +9 +15 Dedicated Defense
27th +24/+19/+14/+9 +15 +9 +15  
28th +24/+19/+14/+9 +16 +10 +16 Bonus class feat
29th +25/+20/+15/+10 +16 +10 +16 Adamant Patrol (+8)
30th +25/+20/+15/+10 +17 +11 +17 Dedicated Defense

Combat Training: You continue to gain a combat talent every level.

Bonus class feat: At 22nd level and every 3 levels thereafter you gain a bonus epic feat. You can select from Combat and General feats.